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Latest Threads
update 2.1.0
Forum: Support & Bug Reports
Last Post: DevLaTron
Yesterday, 02:23 PM
» Replies: 3
» Views: 58
Forum: Support & Bug Reports
Last Post: UnitorDhakra
08-13-2018, 06:40 PM
» Replies: 2
» Views: 414
Top League bug
Forum: Support & Bug Reports
Last Post: UnitorDhakra
08-13-2018, 06:24 PM
» Replies: 0
» Views: 22
New Feature: Ignore Funct...
Forum: Discussion
Last Post: dhaupin
08-10-2018, 06:09 PM
» Replies: 6
» Views: 460
Update Suggestions
Forum: Community
Last Post: Prodigy
08-09-2018, 01:51 PM
» Replies: 0
» Views: 49
New Level Cap for War Gam...
Forum: Discussion
Last Post: DevLaTron
08-09-2018, 11:03 AM
» Replies: 0
» Views: 357
New game
Forum: Support & Bug Reports
Last Post: Santorayo
08-07-2018, 12:09 PM
» Replies: 1
» Views: 47
Forum: Community
Last Post: Leonardollmo
08-03-2018, 02:53 PM
» Replies: 0
» Views: 62
Suggestion: alliance iden...
Forum: Questions & Guides
Last Post: Santorayo
08-03-2018, 12:54 PM
» Replies: 1
» Views: 76
Forum: Support & Bug Reports
Last Post: Makimat94
08-03-2018, 11:48 AM
» Replies: 2
» Views: 238

  update 2.1.0
Posted by: Makimat94 - 08-15-2018, 10:40 PM - Forum: Support & Bug Reports - Replies (3)

Hi, I upgraded to version 2.1.0 and from that moment I can no longer enter the game. The bar remains firm in this point:

[Image: 0?ui=2&ik=3c6012ad17&attid=0.1&permmsgid..._jkvpod5j0]

I would like to understand now what I have to do, because if I delete the app, I'm afraid of losing the account since it is not yet active saving on the google cloud. I hope in your answer as quickly as possible because I have ongoing sieges with my ally.

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Exclamation Top League bug
Posted by: UnitorDhakra - 08-13-2018, 06:24 PM - Forum: Support & Bug Reports - No Replies

did you all noticed that Top league does not change (cycle) players, upon their income?  It is somehow freezed in time...
There are at least five players, that had last 2-4 weeks smaller income, than top players in 2. and 3. leagues.

In my opinion, these players should be replaced instantly in top arena: Bad Karma, CK Poseidon, ARIEL, INFINITUM, CMX KARMAR, Kaimano and maybe Platoon Masur too (for his results in last two weeks).

We all want to have chance to get to the top!

Or if there are some big changes in way how it counts, please tell us how can we get to the top. What we have to do...


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  Update Suggestions
Posted by: Prodigy - 08-09-2018, 01:51 PM - Forum: Community - No Replies

Hello Everyone, 

 i have been searching for this type of game from a long time and greatly appreciate the work of Evil Grog to bring it back and I myself promoting it to all my friends but all the old players notice similar thing i.e whats the point of game if you only hit people chosen by game or via linkks only, i mean to say that there should be a "Sanction List" where you can put prize on someone head and he will be on the list ,in that way it provides more competition and clan wars . Like a global sanction list.or else after getting to 100+ level it gets boring ,hitting bots or random people thats all. I can write more about sanction list and even provide video on how it works if someone interested. Please i hope for a reply.
Thank you.

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  New Level Cap for War Game
Posted by: DevLaTron - 08-09-2018, 11:03 AM - Forum: Discussion - No Replies

Hello everyone,

 this post is going to cover our ideas behind increasing the level cap for the Star Games, beginning with War Game. Let's look at the level distribution of top level players first. The following chart shows player/level distribution in the top ranks:

[Image: attachment.php?aid=29]

What we can see is that quite a lot of players are progressing towards level 300 on the right. In order to have leveling content available for all players, not a lot of increase is required currently.

We want you to know that we will be increasing the max level range by 10, up to level 310. This may seem like a small increase, but our reasoning here is that we want to increase the levels together with upcoming features and new game play, and also have a certain amount of players progressing towards that limit. 

Additionally we want to keep an eye on the current mission content, and not let it be outgrown by new levels too much, again keeping future updates in mind.

Have fun,


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  New game
Posted by: Марат - 08-07-2018, 11:59 AM - Forum: Support & Bug Reports - Replies (1)


Please, tell me how i can start new game?

Have a good day and tnx!

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  New Feature: Ignore Function
Posted by: DevLaTron - 08-05-2018, 01:33 PM - Forum: Discussion - Replies (6)


 this post is about one of the upcoming features: The Ignore List.

 Our intention with this new feature is to make it fast and simple for players to remove unwanted posts from their comment wall and clan broadcast feed. This feature is intentionally limited and focused on this purpose in order to make it easy for players to remove unwanted spam and insults from their feeds.

In order to do this, we will add buttons to ignore/unignore players of your choosing and an additional page where you can manage ignored players.

Once a player has been ignored 

 - they will not be allowed to comment on your wall.
 - all clan broadcasts that they send will be automatically filtered away for you.

We want to make sure that everyone understands that this feature will NOT change the following:

 - Already posted comments on your wall will remain untouched by the feature for other players. They need to be removed manually.
 - "Filtered" means "not shown to you specifically" in this context. Other players will still receive and be able to see broadcasts.
 - Display or ranking of players in the high score.
 - Display in battle lists or other places where a player may be attacked.
 - A player you ignored will still be able to attack you.
 - You will still be able to attack players you ignore.

We also want to remind you that this DOES NOT CHANGE THE GAME RULES. Insulting other players, spamming or foul language WILL STILL BE PUNISHABLE BY A BAN and not tolerated on ANY of our game services.



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Posted by: Leonardollmo - 08-03-2018, 02:53 PM - Forum: Community - No Replies

Olá, semana agradece pelos desenvolvedores pelo jogo para funcionar de novo quando ele é lançado em 2012 ou 2014 MT tempo, nunca baixei o mesmo saindo do ar porque gostava muito do mesmo.

O jogo em si é muito individual e muito bom para disputas entre os jogadores para se tornar recompensas para quem pede mais pontos e o jogo das partidas para o site tem como objetivo as regras claras para não provocar e insultar os jogadores como palavras ofensivas e etc. Poderia ter os jogadores como moderadores para ver isso. Também por mais opções de missionários diferentes e mensagens com recompensas maiores para os jogadores e para os que desejam fazer e evoluir o jogo de Mafia.

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  Suggestion: alliance identifiers next to player names
Posted by: dhaupin - 08-02-2018, 04:24 PM - Forum: Questions & Guides - Replies (1)

Hi guys, is it possible to put some sort of an alliance identifier next to a players name? Basically, a symbol or color to show if a player is a member of my alliance, so I don't attack them. 

I can't attack bots due to the amount of defense towers I own, and checking/re-checking player names takes ages... Especially while deep in random comments.

Coding this seems trivial, assuming names are pulled with/from id, and one can piggyback on colored alliance number functions. The only downside to this, that I can see, would be an increased database load. Although if objects were cached, and record cleared with alliance deletion, it may not be too bad Smile 

What do you guys think?

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  Developer Post August 2018
Posted by: DevLaTron - 08-02-2018, 12:00 PM - Forum: Announcements - No Replies

Dear players,

 welcome to one of our first developer posts. We want to use posts like this one in the future to inform you about what we are working on and what is being prepared for future updates. We hope you enjoy these insights into who we are and what we are doing. Feel free to discuss any open topics on the forums,  we are always looking for constructive and well thought out feedback. Do keep in mind though that we are a rather small company, and as such have limited resources.

 We've come a long way since we five founded our company from our private funds over a year ago, releasing a bunch of games ranging from the single player World Peace General 2017, to Grimfall - our newest addition. Of course this was accompanied by what we call the "Star"- Games: War Game, Knight Game, Mafia Game, Vampire Game and Prehistoric Game. Getting these games back into a working state has been quite some work, and we're finally starting to settle into a position where we are able to add new content and features instead of fixing old problems. While, at the beginning stood some performance and security issues, we later identified and fixed a couple of bugs that people used to gain unfair advantages over their competitors in the game. By fixing these issues we cleared the road for future content updates, and hopefully set the path for some very cool (and also long overdue) stuff that we are working on.

 So, here is a list of what we're currently working on :

 With our newest game, Grimfall, we are already on a path to add some convenience features in the first update. This will include showing coordinates on the world map, as well as showing activity of alliance members in the member list. Additionally, we've streamlined a couple of behaviors in the app when the internet connection breaks down or changes. Also in the works: "Mark All as Read" and "Delete All" Buttons for messages.

 Next, we're working to get Steampunk Game out. This is the last of the "classic" Star- Games that were originally released by Gameforge. We are still in the process of testing here, so it will take a bit until we launch this one.

 For the Star- Games themselves, here is a list of what is coming:

 We will be adding an Ignore List feature. This will allow you to ignore other players, filtering and hiding their messages from comments and broadcasts. The feature will also deny ignored people from posting on your profile. This should help if a player is spamming you or trying to provoke you.

 Additionally, we'll add a bad word filter to the game. This will deny people posting comments with insulting content and will be a work in progress. We are aware that some toxic players will still try to break this filter, and as such the game rule will stay in place: Insulting other players or posting foul content will get you banned, as it is clearly stated in our game rules. But this filter should make it a lot easier for players to stay away from such behavior and maybe take a second to cool off before posting something that will get them banned.

 Next, we will add an Achievement- System to the games. We will be adding various types of achievements with varying difficulty. Each achievement will have multiple ranks, and award points. These points will be shown on a new achievement screen, are visible to other players, and will be displayed in a new high score table. While some achievements will be easy to get naturally, others will require quite an amount of effort to find and complete.

 Also on our list is an increase of the level cap, currently at level 300. We are still looking into different options here, but it's on our working list. The raise in cap will have some requirements for each game, but we are not ready to disclose them yet. Of course, in order to get a benefit from the increase, you'll have to reach level 300 first.

 In addition to all of this, we are working on additional content updates for the games. We are already testing updates for some of the games, with other updates being in the planning phase. These updates will usually include new units, buildings, enhancements, missions and regions, with completely new features also in the planning phase. We will be trying to balance updates for all different games depending on age of the game and progress made by the players.

 Also on our long list of things: We are looking for ways to improve working together with our players. This will, for example, include a translation system to translate the games into your favorite language, finding and fixing bugs, and a way to channel feedback on new content. We are also looking into ways to permanently solve the "pushing/farming" issue. Until such a solution is implemented, we will continue to ban players that try to get an unfair advantage through this. We are also looking for ways to give valued and trusted players in the community a possibility to take influence in the future of the game designs. This may include a type of in game moderator position, but we are not ready to disclose such details yet.

 Finally, we have a couple of games still in our queue, which we will be launching this year and announcing as soon as possible.

 We will follow up a lot of this with dedicated posts in the forums and on Facebook, so stay tuned!

 Your opinions on all of these changes is something we are looking forward to, please leave your ideas and feedback at the corresponding posts once we publish them!


DevLaTron and the Evil Grog Team

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  Grimfall is live!
Posted by: Santorayo - 07-23-2018, 10:11 AM - Forum: Community - No Replies

Hello and welcome to the world of Grimfall!

You can download the game here for free:

If it's the first time you are playing this game you should read this guide:

You can also visit the website for more information:

If you have any questions regarding your account or need help please contact our support via email at

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