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  2.1.1 for iOS
Posted by: MSC - 08-18-2018, 11:56 AM - Forum: Support & Bug Reports - Replies (1)

we are aware, that there are problems with the new iOS Version. We're very sorry about that. Till a new Version can pass the iOS review process we're mitigrating the issue on the server. If you still can't log to your account within an hour please contact our support.

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  Tips for the Game Editor
Posted by: Kaut - 08-17-2018, 10:58 PM - Forum: Community - Replies (1)

Hello everyone. I'm Juan Cortés Aguilar from Chile (real name) and Kaut in the game. I have some ideas to turn the game around, and the editor asked me to post them here:

They must change the clan system: It is illogical to think of clans if you can not fight another clan. There are no declarations of war or prizes for the winner. They should eliminate the current clan system because it does not make any sense, only to protect oneself.

Den. Like Bitefight, we should have a den or cave in which to take refuge. Currently there is no such thing.

Learning skills. I find that it makes no more sense to learn the same skill 1000 times. Although it is true that it gives an advantage over the adversary, I think that it should only be learned once.

Positions table. There is currently no permanent table or ranking, only the one that is released every 1 week.

Jaspes.The market is not very varied to buy with Jaspes. There are items to buy but I do not feel that they make a big difference against those who do not take real money.

Deep update. The game is almost exactly the same, there are no major changes that call the attention of the player, the platform is the same, the menu, the images and the gameplay system is still the same as always.

Missions. Playing the same missions only with a level increase becomes monotony. I think that the mission system must be changed to make the game more attractive.

Attack to other players. The list of players who can be attacked is very limited, and there is no possibility of eliminating them (deleting them) when they are abandoned accounts. When eliminating a player who is inactive for too long, a prize or unique object should be obtained depending on the level of the eliminated player.

Yes, it is true, much of what I have written is similar to Bitefight, but I feel that the game system must be changed and made more attractive, separated by servers with limited quotas, and it is illogical that a player of level 90 can Attack one of level 30.
Those are some of the ideas, although there are many more but for that you have to change the game a lot. But I insist, the game is already repetitive in almost everything and has several flaws or lack of care in some points. It's a great game, I like it, it's addictive, but it must improve.

Need help? I can give you great ideas, let's make this game something spectacular.

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  update 2.1.0
Posted by: Makimat94 - 08-15-2018, 10:40 PM - Forum: Support & Bug Reports - Replies (3)

Hi, I upgraded to version 2.1.0 and from that moment I can no longer enter the game. The bar remains firm in this point:

[Image: 0?ui=2&ik=3c6012ad17&attid=0.1&permmsgid..._jkvpod5j0]

I would like to understand now what I have to do, because if I delete the app, I'm afraid of losing the account since it is not yet active saving on the google cloud. I hope in your answer as quickly as possible because I have ongoing sieges with my ally.

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Exclamation Top League bug
Posted by: UnitorDhakra - 08-13-2018, 06:24 PM - Forum: Support & Bug Reports - Replies (6)

did you all noticed that Top league does not change (cycle) players, upon their income?  It is somehow freezed in time...
There are at least five players, that had last 2-4 weeks smaller income, than top players in 2. and 3. leagues.

In my opinion, these players should be replaced instantly in top arena: Bad Karma, CK Poseidon, ARIEL, INFINITUM, CMX KARMAR, Kaimano and maybe Platoon Masur too (for his results in last two weeks).

We all want to have chance to get to the top!

Or if there are some big changes in way how it counts, please tell us how can we get to the top. What we have to do...


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  Update Suggestions
Posted by: Prodigy - 08-09-2018, 01:51 PM - Forum: Community - No Replies

Hello Everyone, 

 i have been searching for this type of game from a long time and greatly appreciate the work of Evil Grog to bring it back and I myself promoting it to all my friends but all the old players notice similar thing i.e whats the point of game if you only hit people chosen by game or via linkks only, i mean to say that there should be a "Sanction List" where you can put prize on someone head and he will be on the list ,in that way it provides more competition and clan wars . Like a global sanction list.or else after getting to 100+ level it gets boring ,hitting bots or random people thats all. I can write more about sanction list and even provide video on how it works if someone interested. Please i hope for a reply.
Thank you.

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  New Level Cap for War Game
Posted by: DevLaTron - 08-09-2018, 11:03 AM - Forum: Discussion - No Replies

Hello everyone,

 this post is going to cover our ideas behind increasing the level cap for the Star Games, beginning with War Game. Let's look at the level distribution of top level players first. The following chart shows player/level distribution in the top ranks:

[Image: attachment.php?aid=29]

What we can see is that quite a lot of players are progressing towards level 300 on the right. In order to have leveling content available for all players, not a lot of increase is required currently.

We want you to know that we will be increasing the max level range by 10, up to level 310. This may seem like a small increase, but our reasoning here is that we want to increase the levels together with upcoming features and new game play, and also have a certain amount of players progressing towards that limit. 

Additionally we want to keep an eye on the current mission content, and not let it be outgrown by new levels too much, again keeping future updates in mind.

Have fun,


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  New game
Posted by: Марат - 08-07-2018, 11:59 AM - Forum: Support & Bug Reports - Replies (1)


Please, tell me how i can start new game?

Have a good day and tnx!

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  New Feature: Ignore Function
Posted by: DevLaTron - 08-05-2018, 01:33 PM - Forum: Discussion - Replies (6)


 this post is about one of the upcoming features: The Ignore List.

 Our intention with this new feature is to make it fast and simple for players to remove unwanted posts from their comment wall and clan broadcast feed. This feature is intentionally limited and focused on this purpose in order to make it easy for players to remove unwanted spam and insults from their feeds.

In order to do this, we will add buttons to ignore/unignore players of your choosing and an additional page where you can manage ignored players.

Once a player has been ignored 

 - they will not be allowed to comment on your wall.
 - all clan broadcasts that they send will be automatically filtered away for you.

We want to make sure that everyone understands that this feature will NOT change the following:

 - Already posted comments on your wall will remain untouched by the feature for other players. They need to be removed manually.
 - "Filtered" means "not shown to you specifically" in this context. Other players will still receive and be able to see broadcasts.
 - Display or ranking of players in the high score.
 - Display in battle lists or other places where a player may be attacked.
 - A player you ignored will still be able to attack you.
 - You will still be able to attack players you ignore.

We also want to remind you that this DOES NOT CHANGE THE GAME RULES. Insulting other players, spamming or foul language WILL STILL BE PUNISHABLE BY A BAN and not tolerated on ANY of our game services.



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Posted by: Leonardollmo - 08-03-2018, 02:53 PM - Forum: Community - No Replies

Olá, semana agradece pelos desenvolvedores pelo jogo para funcionar de novo quando ele é lançado em 2012 ou 2014 MT tempo, nunca baixei o mesmo saindo do ar porque gostava muito do mesmo.

O jogo em si é muito individual e muito bom para disputas entre os jogadores para se tornar recompensas para quem pede mais pontos e o jogo das partidas para o site tem como objetivo as regras claras para não provocar e insultar os jogadores como palavras ofensivas e etc. Poderia ter os jogadores como moderadores para ver isso. Também por mais opções de missionários diferentes e mensagens com recompensas maiores para os jogadores e para os que desejam fazer e evoluir o jogo de Mafia.

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  Suggestion: alliance identifiers next to player names
Posted by: dhaupin - 08-02-2018, 04:24 PM - Forum: Questions & Guides - Replies (1)

Hi guys, is it possible to put some sort of an alliance identifier next to a players name? Basically, a symbol or color to show if a player is a member of my alliance, so I don't attack them. 

I can't attack bots due to the amount of defense towers I own, and checking/re-checking player names takes ages... Especially while deep in random comments.

Coding this seems trivial, assuming names are pulled with/from id, and one can piggyback on colored alliance number functions. The only downside to this, that I can see, would be an increased database load. Although if objects were cached, and record cleared with alliance deletion, it may not be too bad Smile 

What do you guys think?

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